Mistakes Fix


quick Fixes :

  • Ascent road "form" issue
  • Some ledges sending character "slide" in air (mistake in last patch)
  • Impact after fall animation now adapt to energy correctly
  • Fullscreen headless window can be used again but it could prevent a perfect sync with the screen and create "tearing". The game adjusts frame pacing very tightly to lower input lag as much as possible.

Files

lovely-traps-dungeon-win64-stable.zip 1.4 GB
Version 0.21.1 15 hours ago
lovely-traps-dungeon-linux-stable.zip 1.7 GB
Version 0.21.1 15 hours ago
lovely-traps-dungeon-demo-win64-stable.zip 1.4 GB
Version 1.30.1 15 hours ago
lovely-traps-dungeon-demo-linux-stable.zip 1.7 GB
Version 1.30.1 15 hours ago

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