Refined more nervous gameplay + Level 4 + Bolt Skill !


Release 0.17 + Demo 1.27 :

  • Improved movement : Faster acceleration from reset and possibility to jump forward from almost no movement forward and better ground friction handling + more precise vaulting. Can't be perfect but I hope you will have more fun now :-)
  • Wind spirits AI movement fixes
  • "Liquids" collisions improved
  • Slight level design fixes in Level 1 swamp
  • Slight level design fixes in Level 3 at beginning of second part. (some coins were too hard to get + you get some heal later)
  • Added some audio clues to help find the keys
  • "Slippery ground" bug fixed
  • Resolution % is now displayed in settings
  • Added framerate limiter setting.
  • Strict landscape LODs optimisation + cheaper material closanr and super-simplified material at distance.
  • Visual indicators improved : Double-jump leg ring is now more visible and shiny when charged and the movement skill indicator is more visible.
  • Keybindings menu was re-written to prevent previous bugs.
  • Landscape material : visual + performances improvements
  • Overall lighting and ambiance improvements
  • Some collisions fixes


Full game only :

  • New Level 4 !
  • New challenge !
  • New skill : Bolt
  • Fixed "Like a rolling stone !" Steam achievement
  • Added Steam Achievements for Bolt skill and Level 4 reached

Files

lovely-traps-dungeon-demo-linux-stable.zip 1.9 GB
Version 1.27 16 hours ago
lovely-traps-dungeon-demo-win64-stable.zip 1.8 GB
Version 1.27 16 hours ago
lovely-traps-dungeon-linux-stable.zip 1.9 GB
Version 0.17 16 hours ago
lovely-traps-dungeon-win64-stable.zip 1.8 GB
Version 0.17 16 hours ago

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